In 1950, the United States entered the Korean War. One year
later, as combat raged across the 38th parallel, a clueless frat-boy
named "Beetle" Bailey accidentally enlisted in the U.S. Army, courtesy
of cartoonist Mort Walker, who'd had less than stellar success with his
college-themed comic strip and who wanted to give his lead character a
new environment to mine for comedy gold. Lazy Beetle has slacked
his way through fifty years' worth of American military conflicts
without suffering so much as a paper cut from an enemy insurgent.
He's the perfect soldier in that respect -- two and a half years after
Bush's "Mission Accomplished" banner, Beetle Bailey is chipper,
carefree and (most impressively) still alive.
Of course, he's never actually seen combat, save for a few mock battle
drills and the persistent Abu Ghraib-like treatment he suffers at the
hands of Sgt. Orville Snorkel, the Skipper to Beetle's Gilligan.
He is a soldier who never kills, in an army which never fights, for a
country which never calls on him. He is a pretend grunt, walking
emptily through a facade of Eisenhower-era Army life, suffering through
all of the K.P. but with none of the K.I.A. He is a soldier in the same
sense that Russian sleeper agents raised in replica American towns in
Siberia are Americans. He is an Army of None.
Which raises the question: what, exactly, is the point of the comic
strip? Honing his craft for over fifty-five years at this point,
Walker has delved into the subject of an average kid in the American
military -- a rich, complex subject to draw from, with examples in
popular culture as nuanced as Platoon,
Full Metal Jacket, and Jarhead -- and emerged with (and
I'm being charitable here) Dilbert in
fatigues. Himself a WWII veteran, and a noted contributor to and
administrator of numerous veterans' aid organizations, Walker's got no
shortage of inspiration, yet he continues to toe the line of pabulum,
keeping Beetle as detached from the realities of the military
experience as B.C. is from
the fossil record.

Image courtesy of Francesco Marciuliano's Medium
Large. Used with permission.
Granted, nobody
expects Beetle Bailey to
ponder the ramifications of imperialism any more than they expect Hagar the Horrible to discuss the
Nordic influence on Anglo-Saxon culture in the tenth century.
It's a comic strip, and it's a showcase for all the trials and
tribulations of soldier life, such as, um, you know, peeling potatoes
and having tanks around and stuff. And having a point of view on
a subject as close to the public's nerves as America At War could be
dangerous for as bland an institution as Beetle. But it's precisely
because there is a global concern about the role of American military
force in the world that the Pleasantville
quality of Beetle stands
out so abjectly.

Amazingly, Beetle Bailey has
several "revolutionary" cites to its credit: in the early 1950s, the
strip was dropped from the Tokyo edition of Stars & Stripes because it
allegedly encouraged disrespect for officers. Of course, the civilian
press laughed roundly at the Japanese, and domestic circulation in the
U.S. leapt by 100 newspapers. In 1970, Lt. Jack Flap became the
first black character integrated into an otherwise white comic strip
cast. Although some Southern newspapers (and the Armed Forces'
own Stars & Stripes)
dropped Beetle, 100 other
newspapers picked it up.
And the cutting edge continues to slice onward: Cpl. Yo, the Asian
character introduced in 1990, reflects "the changing face of today's
Army", according to his official King Features description; more
recently, Specialist Chip Gizmo, tech-head, joined the cast. I'm
waiting for Extra-Special Specialist Bruce Fabuloso to swish his way
through Gen. Halftrack's door, reflecting The Changing Face Of Today's
Army.
And the rub of it is, Beetle is
occasionally funny:

What's particularly notable about the above strip (originally published
Sept. 5, 2005) is that it has nothing
to do with the premise of the comic. The same gag would
work in Hagar the Horrible
(given its playful anachronisms) or Crankshaft
or Doonesbury or
pretty much any other strip you can suggest. That's not a bad
thing; it would be silly to limit Beetle
to Army-related jokes only, and after all, Dilbert isn't in the office every
strip. But it reminds us of our above question: what's the point
of doing an Army strip if your best material doesn't reference the Army
at all?
This is not to suggest that Beetle
Bailey suddenly become topical and deal heavy-handedly with the
War on Terror and take on the ripped-from-last-month's-headlines
quality of Mallard Fillmore.
But a small step in that direction would at least bring the comic back
to the semblance of relevance it had in 1951 during the height of the
Korean conflict. Otherwise, Camp Swampy remains just another
cardboard set for a monotone re-enactment of endless "mess hall food"
jokes and their kin.
With that in mind, let's take a look at a comic originally published on
October 17, 2005:

Panel 1: Beetle and
Plato lounge on a hillside. Are they on some sort of maneuvers or
training? Who knows; whatever the mission, our two privates have
the luxury of resting in the grass and ruminating on the pleasant
things in life. Beetle: "It's so nice and quiet up here in the
mountains." Plato: "Yeah...you can hear yourself think."
Panel 2: Beetle and
Plato look over at the heretofore-unseen Zero, who rolls his eyes in
empty concentration, saying, "Funny...I don't hear anything."
The above strip, like the tennis one earlier, has nothing to do with
the premise of Beetle Bailey,
but in this case that detachment hasn't earned it much in the comedy
department. The Walkers have figured out yet another way to point
at the singular trait of one of their characters. This strip
might as well have read "Wow, Zero sure is dumb." Zero: "Yes, I am."
By keeping the spirit of the characters and setting -- it's a beautiful
day; Beetle and Plato are clearly enjoying lounging in it; Zero, as
usual, is clueless -- we can subtly interject a bit of topicality and,
at the same time, draw the character traits into sharper focus.
In our version, Zero doesn't have to be just two-dimensionally "dumb,"
whereby people call him dumb and that comprises his character; he can
actually be an individual over his head in a situation that he honestly
does not know how to comprehend.
Beetle doesn't have to be just "lazy," meaning he lies down a lot; in
our version, he may actively not desire to participate in the activity
for which he has been conscripted. And so, he would likely make
up justifications that would render his (non)behavior acceptable.
Plato, the token braniac of the group, doesn't need to just cite
Shakespeare at every opportunity; he may believe, like all people who
feel too smart for their own surroundings, that his intelligence
entitles him to control his situation when, in fact, that may not be
the case. None of this exploration of character needs to be
detailed in the text of the strip, but it can serve as useful subtext
in our revision of this installment of Beetle Bailey.
Further character work along these lines would reveal Gen. Halftrack to
be a man who believes himself to be deserving of immense power, but who
nonetheless deeply regrets marrying his wife. Sarge would become a man
consumed by his inability to control his eating, becoming someone who
exercises extremely controlling behavior in every other aspect of his
life. Lt. Fuzz would be forced to face his crippling inadequacy
complex. These characters are archetypes, with very easily-mined
depths, yet Walker is content to endlessly remind us of the color of
their gift-wrap instead of opening their packages. I suggest rectifying
this.

Until next time... I'll see
you in the funny papers.
-- October, 2005
